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Apr 14, 2014 · 34. The cause for this issue is that Apple seems to place a GestureRecognizer at the bottom of the screen that delays touches in any other view. After fiddling around with gesture recognizers on the App's windows I came up with a solution that incorporates a subclass of UIButton: - (BOOL)pointInside: (CGPoint)point withEvent: (UIEvent *)event .... You can also use the mouse or touch: click or tap the three dots button ( Settings and more) from the top-right corner of the window and then click or tap the “Enter Full Screen” button, near the Zoom option. Set Microsoft Edge to run in full screen. To go back to the standard window view mode, press F11 (or the Fn + F11) key on your keyboard. Controllable has many exciting features such as: being able to change the binding of every button, allowing you to quick craft with one click from the recipe book, easy navigation of menus and inventory using the direcitonal pad, and the best support for other mods due to it's underlying codebase that developers can easily hook into!. This works on ANY monitor size because the operating system that receives the touch screen coordinates converts them into screen coordinates in pixels. All touch screens work like this. I tested my project on Windows XP, 7, 8, 10 and on Linux (Suse, Ubuntu, Knoppix) where it works seamlessly. First alternate Touchscreen Descriptor. Update.
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